Archive for January, 2008

Game Modes: Repping, Driving, Divining

Tuesday, January 22nd, 2008

I’ve got some ideas about the modes in which people interact with their game system. They have the funny names above; sorry about that. Also, these aren’t “categories” of course; just a few loci I’ve noticed so far. Also, I’m not going to keep doing these rather floaty idea-posts too often: promise!
Rules are repping for [...]

Ideas | 1 comment

Ideas for Freeform Conflict Modeling

Wednesday, January 9th, 2008

Ideas | 1 comment

Choice of narratives for political stories

Tuesday, January 8th, 2008

Games in Progress | No comments

Test early and often!

Thursday, January 3rd, 2008

Games in Progress | No comments

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