Archive for September, 2008

Fictional Consequences and Mechancial Bonuses (and my Dust Devils heartbreaker)

Friday, September 26th, 2008

Because yeah, I am working on a Dust Devils heartbreaker. Looking for a nice card-based pun for the title, but I may have to skip it. (I’m going off simple draw-poker, 3/5/7 card hands.)
Many games apply a mechanical bonus to incentivize the chararacter to some course of action. Sometimes you can get mileage from incentivizing [...]

Games in Progress, Ideas | 3 comments

books i have not gamed (and unresolution)

Friday, September 26th, 2008

Ideas | 1 comment

Matrix Trick: Mirrorshades

Monday, September 15th, 2008

Ideas | 2 comments

how to disagree: attempt 2

Wednesday, September 10th, 2008

Ideas | 1 comment

Review: LostWinds

Tuesday, September 9th, 2008

Reviews | No comments

the right/wrong way to disagree

Monday, September 8th, 2008

Ideas | 5 comments

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