Archive for February, 2009

critique-ability

Thursday, February 26th, 2009

I think that my default tone in discussing games is supportive/hypothetical/creative rather than critical, just because that’s who I am. But if you’d like critique from me, just kinda explicitly flag to me that it’s what you want. I think my “critical” tone is still a hilarious conciliatory one, but I do want the challenge [...]

Ideas | No comments

remnants of a weird D&D dream

Wednesday, February 25th, 2009

Ideas | No comments

also dreamation

Monday, February 23rd, 2009

Misc. | No comments

the old conversation is new

Monday, February 23rd, 2009

Ideas | 1 comment

story-games and RPGs

Wednesday, February 11th, 2009

Ideas | No comments

link: the need for new Sim techniques

Monday, February 9th, 2009

Games in Progress | 4 comments

Matrix: my other lightweight (card-based) pacing mechanism

Monday, February 9th, 2009

Ideas | 2 comments

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