Spacerpunk: with oracle driven content, characters, and resolution
Tuesday, April 7th, 2009
Made progress on this: spacerpunk, in the form of index cards and oracles.
There’s some quick summary of the world up there, but what I think is interesting is oracle-like resolution of conflicts in the system. Combat have a set of possible results (depending on the kind of combat). Outside of a fight, characters are a [...]